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1 MA (2021) - group

strategic design: module 1

"With this project, we dove deep into the complexities of vaccine hesitancy"

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This project fell entirely within systemic design.  As a group we worked on the following case: vaccination doubt, an actual societal challenge. First of all we detected underlying systems, to then select so-called touchpoints and determine where interventions are possible. This phase was fully conceptual (see system map below).

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During the subsequent phase, specific touchpoints were further developed into an intervention tool. The tool took shape as a serious game that needs to be played between different stakeholders within the case (doctors, patients, nurses, government...). The goal of this tool is to give different stakeholders new insights in the social problem and to provide nodes that can be discussed together to develop new solutions.

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